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Design and Implementation of a Web Base App


This page presents an excerpt of the research material, providing a comprehensive overview of the study. It includes the Preliminary Pages, Table of Contents, Abstract, Chapters One to Five, and References, making it accessible and informative for students, researchers, and other readers interested in the topic of this study. Acknowledgement is also included, expressing gratitude to the individuals, institutions, and resources that contributed to the successful completion of the research, with materials and information sourced from the online platform sparklyn.com.ng, which provided valuable academic support.


PRELIMINARY PAGES

  • Title page
  • Approval page
  • Dedication
  • Acknowledgement
  • Table of Contents
  • Abstract

CHAPTER ONE

INTRODUCTION

  • 1.1 Introduction
  • 1.2 Background of Study
  • 1.3 Statement of the Problem
  • 1.4 Aim and Objective of the Study
  • 1.5 Significance of Study
  • 1.6 Scope of Study
  • 1.7 Limitations of the Study
  • 1.8 Definition of Terms

CHAPTER TWO

LITERATURE REVIEW

  • 2.1 Introduction

CHAPTER THREE

SYSTEM ANALYSIS AND DESIGN

  • 3.1 Methodology Adopted
  • 3.1.1 Problem Identification Using SSADM
  • 3.2 Analysis of the Existing System
  • 3.2.1 Dataflow of the Existing System
  • 3.2.2 Disadvantages Of The Existing System
  • 3.2.3 Weakness of the existing System
  • 3.3 Feasibility Study
  • 3.3.1 Economic Feasibility
  • 3.3.2 Technical Feasibility
  • 3.3.3 Operational Feasibility
  • 3.4 Analysis of the Proposed System
  • 3.4.1 Data Flow Diagram of the Proposed System
  • 3.4.2 Advantages of the Proposed System
  • 3.4.3 Justification of the Proposed System
  • 3.5 Functional Requirements
  • 3.5.1 Use Case Diagram Of The Admin / User Privileges
  • 3.6 Data Requirements
  • 3.7 High Level Model of the Proposed System

CHAPTER FOUR

SYSTEM DESIGN AND IMPLEMENTATION

  • 4.1 Objectives of the Design
  • 4.2 Cohesion and Decomposition High level Model
  • 4.3 Control Center / Overall Dataflow Diagram
  • 4.3.1 Proposed System Operation Flowchart
  • 4.4 System Specification and Design
  • 4.4.1 Input and Output Specification
  • 4.4.2 Database Specification and Design
  • 4.4.3 Data Dictionary
  • 4.5 Choice and Justification of Programming Language
  • 4.6 Program Documentation
  • 4.7 Implementation Techniques
  • 4.7.1 System Testing
  • 4.8 Programming Module Specification
  • 4.8.1 Installation
  • 4.9 Computer Hardware Minimum Requirement
  • 4.10 Software Requirement
  • 4.11 Personnel / User Training
  • 4.12 File Maintenance Module

CHAPTER FIVE

SUMMARY, CONCLUSION AND RECOMMENDATION

  • 5.1 Introduction
  • 5.2 Summary
  • 5.3 Conclusion
  • 5.4 Recommendation

REFERENCES

APPENDIX A - “SOURCE CODE”

APPENDIX B - “OBJECT PROGRAM”


ABSTRACT


The objective of this paper is to show the way multiple source data like aerial photos, maps and descriptive information are combined and amalgamated to form an Internet or Intranet application. The visual outcome is a large scale, precise and detailed image/map displaying the interiors of buildings in a layered fashion, enabling the user to interact with the objects shown on it. Scalable Vector Graphics − SVG is an XML language for the encoding/representation of two dimensional vector data, especially designed for integration with other web standards. SVG provides those basic structures, which are needed for map generation and overcomes the disadvantages inherent to bitmap images displaying spatial data. In the domain of spatial data, SVG constitutes a new powerful standard for visualization and has a great potential along with other XML encoding languages like Geographic Markup Language − GML, Extensible Stylesheet Language Transformation − XSLT and Cascading Style Sheets − CSS for the development of Web based applications utilizing open source software and standards. This paper elaborates on the way SVG data is generated from existing cartographic and photogrammetric sources and the use of scripts in order to provide the user with interactive and animation capabilities, resulting to a comprehensive and user friendly map in the Internet.

More specifically, photogrammetric data is translated into a neutral format and subsequently to SVG graphics with the utilization of tools that implement this conversion that is carried out separately for the point, line and polygon data, which are subsequently combined into a uniform SVG image. The Graphics User Interface specifically developed for this application, enables the user to select a building from the specified area [i.e. a University campus], to virtually “enter” into the interior of the building and to visualize structural and other information relative with the use of the office space [libraries, laboratories etc] along with the corresponding data for the phone number, IP address etc.



1.1 Introduction

In this section, Design and Implementation of a Web Base App is discussed, with relevant and recent citations. As a prelude to other parts of this study, this chapter will discuss the background upon which this study was initiated, the statement of problems that led to this study, the aim and objectives of the study. Others are significance of the study, scope of work, limitation of the study and definition of terms.


CHAPTER TWO

LITERATURE REVIEW


2.1 Introduction

This chapter focuses on the review of related literature. A literature review presents current knowledge, as well as theoretical and methodological contributions, related to Design and Implementation of a Web Base App. It documents the state of the art on the subject under study and provides a comprehensive survey of existing literature. In this research work the literature review includes the conceputal review, theoretical framework, the review of related literature …


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