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Design and Implementation of Online Tutorial on Fish Farming
S

Software Implementation of Online Tutorial on Fish Farming

C.S. Project Software
Reference ID: SD-5161-CS

Software Implementation under Computer Science (CS)

Software Implementation of Online Tutorial on Fish Farming can be acquired by Contacting or Whatsapping Sparklyn Services Software Programmer with the number displayed below 👇

DEDICATION

This research work titled "Design and Implementation of Online Tutorial on Fish Farming" is dedicated to God for his enabling grace and to all computer enthusiasts who help to make life a pleasant experience.



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ACKNOWLEDGEMENT

I owe my indebtedness to my Supervisor (Name of your Supervisor), the Head of Department (Name of your HOD), the Lecturers in the department of Computer Science (CS), Book Authors and Profound Scholars of existing/related research work for your moral support that facilitated the successful completion of my (Tertiary Institution level). I am grateful to God Almighty and my parent for their financial support in my career. I really appreciate you all for everything, Thank you very much.



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Design and Implementation of Online Tutorial on Fish Farming

TABLE OF CONTENTS

Preliminary Pages

Chapter One

Introduction

  • 1.1 Background …

Chapter Two

Literature Review

  • 2.1 Introduction

Chapter Three

System Analysis and Design

  • 3.1 Methodology Adopted
  • 3.1.1 Problem Identification Using SSADM
  • 3.2 Analysis of the Existing System
  • 3.2.1 Dataflow of the Existing System
  • 3.2.2 Disadvantages Of The Existing System
  • 3.2.3 Weakness of the existing System
  • 3.3 Feasibility Study
  • 3.3.1 Economic Feasibility
  • 3.3.2 Technical Feasibility
  • 3.3.3 Operational Feasibility
  • 3.4 Analysis of the Proposed System
  • 3.4.1 Data Flow Diagram of the Proposed System
  • 3.4.2 Advantages of the Proposed System
  • 3.4.3 Justification of the Proposed System
  • 3.5 Functional Requirements
  • 3.5.1 Use Case Diagram Of The Admin / User Privileges
  • 3.6 Data Requirements
  • 3.7 High Level Model of the Proposed System

Chapter Four

System Design and Implementation

  • 4.1 Objectives of the Design
  • 4.2 Cohesion and Decomposition High level Model
  • 4.3 Control Center / Overall Dataflow Diagram
  • 4.3.1 Proposed System Operation Flowchart
  • 4.4 System Specification and Design
  • 4.4.1 Input and Output Specification
  • 4.4.2 Database Specification and Design
  • 4.4.3 Data Dictionary
  • 4.5 Choice and Justification of Programming Language
  • 4.6 Program Documentation
  • 4.7 Implementation Techniques
  • 4.8 Programming Module Specification
  • 4.8.1 Installation
  • 4.9 Computer Hardware Minimum Requirement
  • 4.10 Software Requirement
  • 4.11 Personnel / User Training

Chapter Five

Summary, Conclusion, and Recommendation

  • 5.1 Introduction
  • 5.2 Summary
  • 5.3 Conclusion
  • 5.4 Recommendation

References

Appendix A - Source Code

Appendix B - Object Program




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ABSTRACT

The tremendous impact of electronic technology (like computer and computer embedded devices, computer networking, artificial intelligence, multimedia among others) on the human psychological capabilities productivity, intellectuality and other human related activities are very obvious. The quest and virtual implementation of computer in all the fields of human endeavor increases with its inevitable impact, these impacts are on its increase due to the need for high quality and timely response. Therefore, this project titled, “Design and implementation of e-learning platforms for an introduction to C++ programming language”, is aimed at exploring and incorporating some of these sophisticated technologies for the development of electronic tutorial materials. This work examines and explains the step-by-step procedure for accomplishing the development of the proposed software products, the attainment of the goals and necessary requirement for their implementation. It considers and discusses the impact of the proposed products on the targeted end-users. This project is implemented using HTML, Microsoft asp.net and SQL Server for the online learning platform tutorial application package, and an e-book.





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Design and Implementation of Online Tutorial on Fish Farming

CHAPTER ONE

1.0 Introduction

Fish farming or pisciculture is the principal form of aquaculture, while other methods may fall under mariculture. Fish farming involves raising fish commercially in tanks or enclosures, usually for food. A facility that releases juvenile fish into the wild for recreational fishing or to supplement a species’ natural numbers is generally referred to as a fish hatchery. Worldwide, the most important fish species used in fish farming are carp, salmon, tilapia and catfish.

The Nigerian fishing industry comprises of three major sub sectors namely the artisanal, industrial and aquaculture. The awareness on the potential of aquaculture to contribute to domestic fish production has continued to increase in the country. This stems from the need to meet the much needed fish for domestic production and export. Fish species which are commonly cultured include Tilapia spp, Heterobranchus bodorsalis, Clarias gariepinus, Mugie spp, Chrysichthys nigrodigitatus, Heterotis niloticus, Ophiocephalus obscure, Cyprinus carpio and Megalospp. Fish culture is done in enclosures such as tanks.The aquaculture sub sector contributes between 0.5% and 1% to Nigeria’s domestic fish production.

The rapid increase in population of the world has resulted in a huge increase in the demand for animal protein (which is essentially higher in quality than plant protein). The average protein intake in Nigeria which is about 19.38/output/ day is low and far below FAO requirement of 65g/ output/day. The nutritional requirement is particularly crucial in a developing country such as Nigeria where malnutrition and starvation are the major problems faced by million of rural dwellers .The low protein intake is an indication of shortage of high quality protein food in the diet of Nigerians. The consumption has been estimated to be 1.56267metric tones Tabor (1990).

1.1 Background Of The Study

Learning is one of the very vital human activities that require concentration blended with interactivity, clear and distinct understanding of the facts been stated or discussed, high communication skills and techniques, attractive learning qualities such as colorful pictorial presentations of information among others. Nevertheless, all not learning process is considered to be effective. Effective could be assumed to had been achieved if about hundred percent (100%), of the population lectured assimilate the knowledge and/or ideas across; this is quite different when the population size is very high and there is existences of certain un-conducive learning conditions such as noise, poor ventilation, and extreme temperatures.

The progress made in the computer world through the development of sophisticated hardware, software, and other technologies could be employed for the remedy of the situation. Exploring the powerful capabilities of multimedia and implementing it on teaching and learning processes via the production of learning material and products such as e-book, computer assisted learning (CAI), computer aided instruction(CAT), computer based training(CBT), internet based training among others would go a long way towards improving the advancement of the practical and theoretical knowledge of the students. With high quality content value of the e-learning products and the captivating multimedia features embedded in them, a student can easily, assimilate such knowledge (even in the absence of a teacher and the required physical environment) through repetitive

Accessing of the e-learning materials and following the animated instructions contained therein.

1.2 Statement Of The Problem

Deficiency of Technical Knowledge: Start output before knowing what operations options are available or how you can farm fish.

Poor Investment Plan: Several farmers assume that to become commercial fish farmer one have to have several large ponds. Consequently, they construct many ponds at a time, which constrains their earnings. Because of this, some farmers require a while to start output or may only afford to get started production in one pond after all the investment.

Don’t employ the right people. Entrepreneurs employ the right people who are qualified for a selected job. Hiring family members who have minimal desire to learn proper fish farming techniques is a liability because most people find it difficult to dismiss them even after they have become apparent that they are the real reason for the poor performance from the fish farm.

1.3 Objectives Of The Study

This project is aimed at implementing e-learning tutorial through the development of a web site expected to be published over the internet, a CAL application package that will be installed in a computer, and on e-book in portal document format (PDF); this is to provide different remedy platforms for the shortcoming found in the training, production and development of fish farming in our nation.

Focusing on the above, the objectives of the study are to develop e-learning tutorial applications that are capable of:

  1. Providing coherent instruction for the selected section of learning
  2. Provide a media training on the selected section.
  3. Encouraging individual in different geo-graphical location who wish to start up a fish farming and production, but with no knowledge of it as it will bring to their door step a video tutorial on how to start it up.
  4. Enhancing the students practical knowledge and broaden their theoretical knowledge.
  5. Creating a more interacting way of learning process.
  6. Overcoming most factors affecting effecting learning such as noise.
  7. Accommodation of learner’s unrestricted learning schedule as they can access it any time they wish.
  8. Promoting quick assimilation of information.
  9. Providing accurate and high quality content value.

CHAPTER TWO

2.0 Literature Review

2.1 Introduction

This chapter focuses on the review of related literature. A literature review includes the current knowledge as well as theoretical and methodological contributions to a particular topic. It documents the state of the art with respect to the topic you are writing. It surveys the literature in the topic selected. In this research work the literature review includes the …

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Proposal Writing Format for Computer Science (CS) Research Work

Final year research work is all about finding real life problem and proffering solution that will partially or totally eliminate the existing system bottlenecks. The following are the major and elective project proposal writing sections for "Design and implementation of online tutorial on fish farming" research work;

Major Sections
  • Motivation for Embarking on the Project

  • Brief Background of Study

  • Statement of Problems

  • Aim of the Study

  • Specific Objectives of the Study

  • Significance of the Study (Who benefits from the project and how?)

Elective Sections
  • Methodology and Reason for Using It (such as; models, SSADM, or OOADM)

  • Tools (programming languages and software used)



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Proposal Writing Format for Computer Science Research Work


Design and Implementation of Online Tutorial on Fish Farming is a proposal topic for final year research work, which comprises the major and elective project proposal writing sections for Design and Implementation of Online Tutorial on Fish Farming research work.

Major Sections
  • Motivation for Embarking on the Project

  • Brief Background of Study

  • Statement of Problems

  • Aim of the Study

  • Specific Objectives of the Study

  • Significance of the Study (Who benefits from the project and how?)

Elective Sections
  • Methodology and Reason for Using It (such as; models, SSADM, or OOADM)

  • Tools (programming languages and software used)


Defense Procedure for Computer Science Researchers


Know your Project / Seminar Work (Design and Implementation of Online Tutorial on Fish Farming): Here are the key point to study if your work is cumbersome or not.

  • Abstract

CHAPTER ONE

  • Motivation / Statement of Problems
  • Aims & Objective of Study
  • Scope of Study
  • Significance of Study

CHAPTER TWO

  • State two or more citation from your review of related literature.

CHAPTER THREE

  • Know the methodologies, tools and techniques used.

CHAPTER FOUR

  • Justification of your work and things to adhered to before using the system or research work.

CHAPTER FIVE

  • Conclusion and Recommendation

Dress Code: Your dress code should be cooperate wear for example; putting on suit and tie during project defense gives you an automatic mark without a word.

External Examiner / Supervisor Questioning & Student Answering: Questions will come from the research work, any difficult or unknown question, kindly say "Sorry Sir/Madam, the question is not within my scope of study".


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