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Design and Development of a Computer Aided Tutor for Teaching Basic Programming Language

Design and Development of a Computer Aided Tutor for Teaching Basic Programming Language

Project / Seminar Material
Reference ID: PS-5702-TM

DEDICATION

This research work titled "Design and Development of a Computer Aided Tutor for Teaching Basic Programming Language" is dedicated to God for his enabling grace and to all computer enthusiasts who help to make life a pleasant experience.

ACKNOWLEDGEMENT

I owe my indebtedness to my Supervisor (Name of your Supervisor), the Head of Department (Name of your HOD), the Lecturers in the department of Computer Science (CS), Book Authors and Profound Scholars of existing/related research material for your moral support that facilitated the successful completion of my (Tertiary Institution level). I am grateful to God Almighty and my parent for their financial support in my career. I really appreciate you all for everything, Thank you very much.


Design and Development of a Computer Aided Tutor for Teaching Basic Programming Language

TABLE OF CONTENTS

PRELIMINARY PAGES


CHAPTER ONE

INTRODUCTION

  • 1.1 Introduction
  • 1.2 Background of Study
  • 1.3 Statement of Problem
  • 1.4 Aim and Objectives of the Study
  • 1.5 Significance of Study
  • 1.6 Scope of Study
  • 1.7 Limitations of the Study
  • 1.8 Definition of Terms

CHAPTER TWO

LITERATURE REVIEW

  • 2.1 Introduction
  • 2.2 Conceptual Review of Computer Aided Learning (CAL)
  • 2.2.1 Implementing Computer Aided Learning (CAL)
  • 2.3 Theoretical Framework
  • 2.3.1 Behaviouristic CAL of BASIC Programming Languages
  • 2.3.2 Communicate CAL of BPL
  • 2.3.3 Interactive CAL of BPL
  • 2.4 Early Numbers and Arithmetic in BASIC Programming Language
  • 2.4.1 Algebra, Calculus, Linear Algebra, and the Formalism Problem
  • 2.5 BASIC Programming Language Knowledge Management
  • 2.6 Computer Information System
  • 2.6.1 Application Program
  • 2.6.2 File Organization and Processing
  • 2.6.3 Computer Based Information System (CBIS)
  • 2.7 Review of Related Literature

CHAPTER THREE

SYSTEM ANALYSIS AND DESIGN

  • 3.1 Methodology Adopted
  • 3.1.1 Problem Identification Using SSADM
  • 3.2 Analysis of the Existing System
  • 3.2.1 Dataflow of the Existing System
  • 3.2.2 Disadvantages of the Existing System
  • 3.2.3 Weakness of the existing System
  • 3.3 Feasibility Study
  • 3.3.1 Economic Feasibility
  • 3.3.2 Technical Feasibility
  • 3.3.3 Operational Feasibility
  • 3.4 Analysis of the Proposed System
  • 3.4.1 Data Flow Diagram of the Proposed System
  • 3.4.2 Advantages of the Proposed System
  • 3.4.3 Justification of the Proposed System
  • 3.5 Functional Requirements
  • 3.5.1 Use Case Diagram of the Admin / User Privileges
  • 3.6 Data Requirements
  • 3.7 High Level Model of the Proposed System

CHAPTER FOUR

SYSTEM DESIGN AND IMPLEMENTATION

  • 4.1 Objectives of the Design
  • 4.2 Cohesion and Decomposition High level Model
  • 4.3 Control Center / Overall Dataflow Diagram
  • 4.3.1 Proposed System Operation Flowchart
  • 4.4 System Specification and Design
  • 4.4.1 Input and Output Specification
  • 4.4.2 Database Specification and Design
  • 4.4.3 Data Dictionary
  • 4.5 Choice and Justification of Programming Language
  • 4.6 Program Documentation
  • 4.7 Implementation Techniques
  • 4.8 Programming Module Specification
  • 4.8.1 Installation
  • 4.8.2 Security Design Specification
  • 4.8.3 System Architecture
  • 4.9 Computer Hardware Minimum Requirement
  • 4.10 Software Requirement
  • 4.11 Personnel / User Training
  • 4.12 File Maintenance Module

CHAPTER FIVE

SUMMARY, CONCLUSION AND RECOMMENDATION

  • 5.1 Introduction
  • 5.2 Summary
  • 5.3 Conclusion
  • 5.4 Recommendation

REFERENCES

APPENDIX A - “SOURCE CODE”

APPENDIX B - “OBJECT PROGRAM”

ABSTRACT

BASIC is an acronym for beginners’ all-purpose symbolic instruction code which is developed to teach beginners the basic constructs of programming theory and as much, one of the easiest programming languages to learn. As a high level programming language program code written in written in BASIC must be translated to its equivalence in machine code before it can be executed on the computer. The aim of the study is to design and implement A Computer Aided Tutor for Teaching Basic Programming Language. In achieving this aim, the following specific objectives were laid out to create an interaction through the tutor, which gives the student the feeling of being aided by a teacher and facilitate instant feedback to students with challenges of BASIC programming language. The motivation that led to the implementation of the proposed system is that the previous method of teaching BASIC programming language in various universities was not adequate enough to impact knowledge to students. Also, the existing system lacks microphone when there are thousands of students in a lecture hall and insufficient reading materials given to students. The methodology adopted in this study is the structured system analysis and design methodology (SSADM) which is a technical approach for analyzing and designing an application or system by applying object throughout the software development process. The programming language used is HTML, CSS, JAVASCRIPT, PHP, SQL and JQUERY. The reason why web programming languages was used is because, it is platform independent and it is a web based application. The reason why web programming languages was used is because, it is platform independent and it is a web based application. This project will be of benefit to academic students, and teachers. The expected result is a Computerized Tutor for Teaching Basic Programming Language that will process student's information before teaching BASIC Programming Language with the use of an internet accessing device.


Design and Development of a Computer Aided Tutor for Teaching Basic Programming Language

CHAPTER ONE

1.1 Introduction

BASIC is an acronym for beginners’ all-purpose symbolic instruction code. The language was developed to teach beginners the basic constructs of programming theory and as much, one of the easiest programming languages to learn. As a high level programming language program code written in written in BASIC must be translated to its equivalence in machine code before it can be executed on the computer. A BASIC interpreter is needed for this purpose. Computerized Aided Learning (CAL) of Basic Programming Language is a computer application that assists the learning process for students in educational and training institutions. In many universities, students use traditional handbooks, which include numerical files, which are transferred to a digital CAL format for portable and accessible materials.

As a prelude to other parts of this study, this chapter will discuss the background upon which this study was initiated, the statement of problems that led to this study, the Aim and Objectives of the study. Others are Significance of the study, Scope of work, Limitations of the Study and Definition of technical terms.


1.2 Background of Study

BASIC is the name of a high level programming language developed at Dartmouth College, New Hampshire USA under the auspices of professors John G Kemeny and Thomas E. Kutz during their academic years- 1963-64. The language was developed to teach beginners the basic constructs of programming theory and as much, one of the easiest programming languages to learn. As a high level programming language program code written in written in BASIC must be translated to its equivalence in machine code before it can be executed on the computer. In the world today, the computer has made a great impact. The computer has so influenced our life so much that people believe that the computer came from the underground world. Some say that the computer is a witch in form of a machine. This is due to the fact that the computer gives information, which is not expected of a machine. These people do not know that programs are written to be used friendly so that it will look as if it knows their problem.

The term Computer Assisted Learning (CAL) covers a range of computer-based packages, which aim to provide interactive instruction usually in a specific subject area and many predate the internet. These can range from sophisticated and expensive commercial packages to applications developed by projects in other educational institutions or national initiatives to simple solutions developed by individuals with no funding or support to tackle a very local problem. The amount of time and money invested in development is high and partly because of the very subject specific nature of the education market as well as the very personalized nature of the teaching process- particularly at FE and HE level- means that commercial success is difficult to achieve and work done in one subject area rarely transfers to others subject areas.

In general, the use of computer in education through CAL has been sporadic a great deal of effort was expended with little general impact. Many of those academics that took part in that earlier crusade are now cynical about effectiveness of computers in teaching. There are still good reasons to use CAL rather than internet based technologies. CAL is run either straight from a CD or floppy disk drive or over a local network so the constraint of the internet-slow download times for multimedia materials may not apply. This, couple with the fact that CAL technology has been around a bit longer, means that CAL packages have the potential to offer more advanced, interactive, multimedia learning experience than it is currently reasonable to expect from the web. This has been changing as web technologies develop and bandwidths improve but there are currently many things that can only be achieved with CAL rather than the web and CAL has been an integral part of the curriculum in many departments at Warwick for some time.

The challenges encountered that led to the execution of the research work is that there is no assurance that challenges or enquiry stated by the students will be attended to at the same time interval, the issue of misplacement of complaints forms or suggestion book, limited time constraints in solving student’s complaints and other related issues, and lack of feedback to students with regard to their complaints or enquiry.


1.3 Statement of Problem

Investigation revealed that the previous method of teaching BASIC programming language in various universities was not adequate enough to impact knowledge to students. Some of the problems associated with this method include the following:

  1. Lack of microphone when there are thousands of students in a lecture hall.
  2. Lack of material for the lecture.
  3. Insufficient reading materials given to students.
  4. Inconsistent of lectures from the lecturers.
  5. Failure to update academic program.
  6. Time consuming due to the logical nature of BASIC programming language learning
  7. Inability of some people to understand BASIC programming language during classroom learning due to lack of concentration

Therefore, the need arise for the development of software for computerized aided learning system on BASIC programming language in order to solve these problems.


1.4 Aim and Objectives of the Study

The aim of the study is to design and implement a Computer Aided Tutor for Teaching Basic Programming Language. In achieving this aim, the following specific objectives were laid out as follows to develop an application software that will:

  1. Develop a systematic way to make the study of BASIC programming language more enjoyable;
  2. Create an interaction through the tutor, which gives the student the feeling of being aided by a teacher;
  3. Facilitate instant feedback to students with challenges of BASIC programming language;
  4. Eliminate time wasted when educating people on BASIC programming language; and
  5. Improves speed of learning in students, allows individualized teaching and provides students with restricted activities.

1.5 Significance of Study

The significance of this research work is to render help to students studying programming languages in instructions. Meanwhile, the following is going to be achieved from this study.

  1. It will provide or deploy self-interactive teaching.
  2. Help students to know more about BASIC programming language.
  3. Help students know other aspect of programming.

This study will be of immense benefit to other researchers who intend to know more on this study and can also be used by non-researchers to build more on their research work. This study contributes to knowledge and could serve as a guide for other study.


1.6 Scope of Study

The scope of the research is focused on the Design and Implementation of a Computer Aided Tutor for Teaching Basic Programming Language including other areas of coverage.


1.7 Limitations of the Study

During the course of this study, many things militated against its completion, some of which are:

  1. Time Constraint: The time frame given to accomplish this project was very short due to school academic calendar and it was carried out under pressure which made the researcher not to implement some necessary features.
  2. Research material: availability of research material is a major setback to the scope of the study.
  3. Frequent power failure: This made the researcher append more money on fuel to ensure sustainable power.
  4. Financial Constraint: Insufficient fund tends to impede the efficiency of the researcher in sourcing for the relevant materials, literature or information and in the process of data collection (internet).

1.8 Definition of Terms

This are the technical terms you will see in the concept of writing this project.

Internet: A network that links computer networks all over the world by satellite and telephone, connecting users with service networks such as e-mail and the World Wide Web

CD Plate: This is optical disk on which sound is recorded in a digital format by assigning numerical value to measurement of the sound.

Computer: Electronic device that accepts processes, stores and output data at high speeds according to programmed instruction.

Website: An address identifying the location of the file on the internet, consisting of the protocol, the computer on which the file is located, and the file's location on that computer.

Tutorial: A chapter of book or manual, or a sector of a computer program, designed to provide instrument or training using exercise and assignment.

CHAPTER TWO

2.0 Literature Review

2.1 Introduction

This chapter focuses on the review of related literature. A literature review includes the current knowledge as well as theoretical and methodological contributions to a particular topic. It documents the state of the art with respect to the topic you are writing. It surveys the literature in the topic selected. In this research work the literature review includes the …

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